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Rogier Voogt

User: kristi
Date: 8/3/2009 9:46 am
Views: 3064
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The Essentials

Name: Rogier Voogt
Username: rogier
Age: 26
Profession/Employer
: Interaction Designer, United Knowledge
Place of Residence: Soest, the Netherland

WebGUI Related Questions

In what way(s) do you contribute to WebGUI or the WebGUI Community?
I contribute by reporting bugs, answering questions on the forums and leading the new default templates working group. I also helped to develop the UKplayer, an open source flash slideshow player that is in the WebGUI core and used in the Matrix.

When did you first hear of WebGUI?
It must have been during a phone call to Arjan when I applied for an internship at United Knowledge. My assignment was to make a support site for WebGUI users (content managers). You can find that site at www.webgui-help.nl

How and when did you get involved in WebGUI?

In September 2007 I started my internship. For awhile I was just using WebGUI, getting to know it. When I finished my internship, I stuck around at United Knowledge and became more involved. First by posting bugs and RFEs, later by answering questions in the forums, making the UKplayer and working on the new templates project.

Are you paid to work on WebGUI?

Yes I am.

How much time do you spend on WebGUI?
32-40 hours a week, sometimes more.

What do you think is still missing from WebGUI or the WebGUI Community?
Lately I find myself wishing I could have more control over which parts of the interface are available to the content managers. I think the WebGUI interface, with its admin console menu, inline editing and drag 'n' drop functionality, is very user friendly. But it's often confusing for a user if they are confronted with too many options.

I know a lot of this can be configured with the UI levels, but often when changing a UI level, you find out that it hides some other function that you do want to be available. So maybe we need something similar to the permissions tab in the settings, but for assets and their tabs (that's something for an RFE).

What keeps you motivated to keep working on WebGUI?

WebGUI is a great system, but there are some parts that (in my opinion) could be improved, like the one mentioned above. I do believe that these things can and will be improved in the future and that keeps me very much motivated.

What's WebGUI's killer feature and why?
The killer feature is this: WebGUI makes it possible for non-programmers, like me, to build very complex, feature-rich websites. By using the full potential of the templates and by combining different assets, there really are very few limits to what you can do.

For example: one of our (United Knowledge's) latest projects is www.handhavingsportaal.nl, a portal site with information for (Dutch) environmental enforcers. This site uses the WebGUI metadata system to categorize information that is added to a couple collaboration systems. The amount of custom code that is needed to do this is relatively small. WebGUI enables us, a small company with only six people, to do projects like this for a competitive price.

What's WebGUI's greatest weakness and why?

When a new feature is added to WebGUI, it often seems to me that not enough thought is being put in thinking about the requirements a user (designer) might have for that feature. The people who make the interface and the template variables do a very good job for the default version of that asset/feature, but it is often very difficult to customize (sometimes because of complexity, sometimes because of a lack of flexibility).

Often I run into templates that aren't very flexible or where certain decisions obviously have been made from a technical point of view and not from a usability point of view. In this context, I was very happy to see JT's last blog posts in the Black Blog on showcase sites (http://www.plainblack.com/tbb/the-game-crafter-a-look-at-webgui-shop) and devs using the WebGUI front end (http://www.plainblack.com/tbb/its-so-easy-to-forget). I think that those things are a big step towards improving WebGUI usability even more.

What makes you work on WebGUI over the competition?
Between WebGUI's user friendliness, its features and its versatility, I don't think there is anything that comes close to it, really.

What's your most brilliant WebGUI contribution?
Well, the new default templates, of course! As I'm writing this, the first set of templates is done and added to the 7.7.15 beta.

Have you attended the WebGUI Users Conference?
Yes, I have, last year. I'll attend this year's WUC too.

Where do you keep your Gooey doll?

In my room; it's supervising me when I'm working at home.

Personal Questions

How would you describe yourself?
As someone who finds it difficult do describe himself. I'll try though. I like to think I'm a clever person who has a good sense of humor. I'm a perfectionist, who can be a bit too strict or too much focused on results.

Are you married, dating, or otherwise involved?

No.

Do you have any kids?
No.

Do you have any pets?
No.

If someone visits your area, what's something they must see or do?
Come over to United Knowledge HQ for a beer (or any beverage of choice).

What do you hate?

Electronic devices that don't work / break. Doing paperwork.

What do you love?
Working, designing, playing the guitar, guitars, music, science fiction books/movies/games.

What's the last book you read?

Currently reading a science fiction novel: The Lazarus Effect by Frank Herbert and Bill Ransom.

What's the last CD/MP3 you bought (or downloaded)?

“Some Devil” by Dave Matthews.

What's the last movie you watched?
Terminator Salvation.

You're stuck on a train/plane for 6 hours and bored out of your mind, what do you do to amuse yourself?
Listening to music, reading, drawing some wireframes.

Any last words?

Many thanks to everyone who is working on making WebGUI a better WebGUI. And a special thanks to Tabb, Meg, Diona, Tessa, Rory, Patrick, Colin, Arjan and everybody else who helped to make the new templates. The first set is done, on to the next!


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